I’m not finding any information online other than that it’s difficult

  • anon5621@lemmy.ml
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    1 day ago

    User space level anticheat yes,kernel anticheat no and I actually happy about ,kernel level anticheat behaving literally like malware/rootkit

      • FauxLiving@lemmy.world
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        1 day ago

        No, because then you can just run software cheats at kernel level which would be completely undetectable to userspace anti cheat

        • Communist@lemmy.frozeninferno.xyzOP
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          1 day ago

          So? I just want the games to run, I don’t care about that side of it at all, that side of it is essentially pointless to me. There were always workarounds anyway, what does it matter?

          • RmDebArc_5@sh.itjust.works
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            1 day ago

            At that point you might as well not have a kernel level anti cheat and companies who insist on kernel level anti cheat will block wine. The only solutions I see are

            1. Developers mainly use server side anti cheat
            2. They make native Linux games
            3. Distros provide a way to ensure a untainted (signed) kernel
            • Communist@lemmy.frozeninferno.xyzOP
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              15 hours ago

              That would ba a massive win in my book, kernel level anticheat is malware.

              make it so that they can’t block wine without blocking windows and kernel level anticheat is gone

              • gnuhaut@lemmy.ml
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                14 hours ago

                You cannot realistically make it impossible to detect that you’re running on wine. Wine just implements the Windows ABIs. The actual code running is totally different. Even just reading any of the binary code of literally any function would reveal it’s different from the Windows code. How are you going to stop it from doing memory reads on stuff that it needs to be able to read? You can’t. You’d need a full hardware emulator for that.

          • FauxLiving@lemmy.world
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            1 day ago

            Developers who use kernel anti-cheat don’t support Linux because userspace anti-cheat is largely pointless. It doesn’t matter if you personally don’t care, the companies that want anti-cheat do care.

            The workaround for kernel anti-cheat requires hundreds of USD in hardware. The workaround for userspace anti-cheat is entirely software.

            Because of this, you will have less cheaters if cheating has a $500 price tag. That’s why kernel anti-cheat is effective, there’s no way for that to be solved with a WINE patch.

            • Communist@lemmy.frozeninferno.xyzOP
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              15 hours ago

              I simply do not believe that it costs that much to cheat with kernel level anticheat.

              kernel level anticheat is pointless malware in my book, let it burn

              • FauxLiving@lemmy.world
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                14 hours ago

                It requires either a Direct Memory Access card and supporting software or a video capture card and enough processing power to run fast image classification for AI aim bots.

                Anything running directly on the PC can be detected by the kernel anti-cheat.

                You can look online for the hardware and prices

                  • FauxLiving@lemmy.world
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                    13 hours ago

                    Anti-cheat just detects that it’s running on virtual hardware (VMs don’t try to lie to the kernel) and will refuse to allow you to connect.

                    You won’t get banned but it’ll either stop you when you try to launch the client or it’ll kick you when you try to connect to a game instance.

              • FauxLiving@lemmy.world
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                17 hours ago

                It doesn’t stop cheating, it just makes cheating require spending a few hundred dollars and dealing with complex hardware setups. This means that relatively few people try.

                Non-kernel anti-cheat can be bypassed by software. So it’s cheap and easily available.

                That’s the only difference. Kernel anti-cheat doesn’t prevent cheating, it just makes it more expensive.